A high school history teacher, located on the west coast of
the United States, wants to showcase to her students new exhibits being held at
two prominent New York City museums. The teacher wants her students to take a
"tour" of the museums and be able to interact with the museum
curators, as well as see the art work on display. Afterward, the teacher would
like to choose two pieces of artwork from each exhibit and have the students
participate in a group critique of the individual work of art. As a novice of
distance learning and distance learning technologies, the teacher turned to the
school district’s instructional designer for assistance. What technologies
would I suggest?
Given that the teacher is a novice of distance learning and distance
learning technologies, I would not opt to put this in a CMS. I would recommend using computers with
internet access and a projector or Smart board.
The teacher can facilitate an initial virtual group tour by using
Google Art Project or the museum’s own virtual tour interface (or if it is a
lesser known museum by perusing for video’s and images in advance) and then
students could be assigned to continue to explore on their own at a computer
lab or on iPads. Questions collected during class or brought
up by individuals can be directed to curators through the museum’s website. Museums are bringing more and more art to
the public virtually. Many have
specific educational sections for K-12 and some even have blogs for teens like
the Metropolitan Museum of Art. (metmuseum.org) Responses to questions posed
cold be shared with the whole glass. The group critique could be done F2F but could include using
Turning Point technology “clickers” to keep students engaged and maintain
anonymity.
Now, this might not sound all that
grandiose from a technology perspective and I must admit, I had thoughts of web
conferencing streaming video from the museum to the class and creating a follow
up discussion forum in a CMS, but I don’t think either of those would fit with
this group. First, although, the students
are probably pretty proficient with technology, the instructor is a novice. “In assessing the available technologies, I
would determine the lowest level of common technologies (LCT).” (Simonson, Smaldino, Albright & Zvacek
2012) Second, I would strive to “provide
an experience that is no more real than necessary in order for outcomes to be
achieved….Dale (1946) implied when discussing his cone that the tension between
efficiency (abstract experiences) and effectiveness (realistic experiences) is
at the core of instructional design.” It
is not necessary to draw additional technology in to obtain the learning
outcomes the teacher has defined. It
is also not necessary to go overboard with technology if the users are not yet
comfortable with it.
References:
Durgahee, Ayesha and Gross, Doug; (2011) Google offers
virtual tours of the world’s top art museums retrieved from http://www.cnn.com/2011/TECH/innovation/02/02/google.streetview.art/
Iding, Marie & Nordbotten, Joan Selecting Virtual Museum
Exhibits to Support Classroom Teaching retrieved from http://nordbotten.com/joan/publications/2010_Selecting%20V-museum%20Exhibits%20for%20Classroom%20Teaching.pdf
Martyn,
Margaret (2007) Clickers in the Classroom an Active Learning Approach retrieved
from
http://www.educause.edu/ero/article/clickers-classroom-active-learning-approach
The Metropolitan Museum of Art retrieved from
http://www.metmuseum.org/learn/~/media/AA1564368A61472D8BA01764B45F6FD3.pdf